Drafting and Deck Building in Tower Rush
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작성자 Garland 작성일 26-07-19 20:50 조회 5 댓글 0본문
While constructing a deck from your personal, pre-leveled collection is the standard way to play, it often leads to a stale, repetitive meta.
This comprehensive guide will teach you the golden rules of the drafting phase, ensuring you enter the arena with a massive tactical advantage.
The Golden Rules of Picking
The draft phase usually presents you with four choices; you pick one card for yourself, and give the other card to your opponent.
Secondly, you must prioritize heavy removal spells like Poison, Fireball, or Lightning.
- Always draft the counter to the card you give away.
- Don't draft too heavy.
- Clog their hand with heavy, useless units.
Sabotaging the Opponent
The cards you do not pick are sent directly to their hand, giving you incredible control over their strategy.
If you realize they have drafted three heavy, expensive ground tanks, give them a fourth expensive ground unit.
| Draft Choice | The Keep | The Gift |
|---|---|---|
| Hog Rider vs. If you liked this article and you simply would like to be given more info concerning tower rush generously visit the website. Barbarian Hut | Always take the Hog Rider | Give the Hut |
| Spell vs Swarm | You now have the perfect counter to the swarm you just gave them | You instantly know one of their cards and have the exact counter ready |
Playing the Hand You're Dealt
Even if you draft perfectly, you will sometimes end up with an incredibly weird, clunky deck due to bad RNG.
Choose wisely, and outsmart them before the match even begins.
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